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Raytracing 3d not visible in final rendering via AME

Update:11-30Source: network consolidation
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I used the 3D rendering function to create an extrusion of a vactor form. This all works fine except when I send this over to the Adobe Media Encoder its just ignoring the Raytracing and only rendering the outlines. Does anybody know how to fix this?
Thanks a lot in advance!

The Best Answer

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The Adobe Media Encoder will not use your GPU for rendering Ray-traced comps so rendering will take place only with the CPU, and this will be slow. It looks like your system does not have a compatible NVIDIA card so you will be using the CPU for all Ray-traced rendering anyway because you have no CUDA acceleration and should nave no CUDA drivers installed. If you did have a system with CUDA support then you would want to render a DI using a production codec with AE's Render Cue, then put that file in the AME to render your compressed file for delivery.
That said, let's get to your problem. Try this after checking to make sure that you are checking your project using the Active Camera and noting the time in the comp your extruded layer is showing. Add your project to the Render Cue. In the Render Settings set the render time to about 30 frames that correspond to the comp time where you want to text rendering the extruded layer. In the output module choose Lossless, then export a test render.
If the test renders properly then try using the AME to render the same bit of the composition as a test. If that does not work let us know and file a bug report. If your test from the Render Cue works and the AME doesn't then render a DI from the Render Cue of the entire comp and use the AME to compress it for delivery.
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